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《Java项目开发实践》
Java项目开发实践
编号: PT66858
作者:陆正武等
译者:
开本:16开
ISBN:711305727
出版社:中国铁道出版社
出版日期:2004-03-01
装帧:精装
书夫曼编号:141610
原价: 32
普通会员:29.92  一星会员:29.02
二星会员:28.42  三星会员:27.83

内容简介

◆本书介绍了Java语言的基础知识,着重介绍了Java语言的特点,应用技术,进而讲到了面向对象机制,异常处理,常用类介绍等,相当于对Java语言作了一个总结.为后面的学习打下一个良好的基础。◆本书足Java应用技术学习参考书,它涉及到了数据库、网络通信、多媒体,及企业级应用开发等方面的知识,对于读者来说,既可以学习具体的编程知识,又能拓展视野。◆本书作者都有着多年的工程开发实践经验,结合他们自身学习的经历,使得本书更利于读者学习。◆本书包括8个项目实例,分别为:自制网络聊天室、网上购物系统、图形图像编辑器、简单媒体播放器、个人日常事物管理系统、商场VIP消费情况查询系统及公司资源预约系统。对于实例的源代码、数据库、执行文件及调试说明等可到http:///www.tqbooks.net处下载。        本书面向具有一定Java基础的开发者。先简单介绍了Java语言的语法知识、异常处理技术,以及面向对象程序设计的相关概念、方法和内容;然后介绍了Java项目开发基础,包括GUI、网络、多媒体、数据库和企业级应用开发。在此基础上,讲述了用Java语言来开发网络应用程序、多媒体应用程序、一般的数据库应用和企业级应用开发技术,并在企业级应用开发中着重讲述了EJB的相关知识。        本书是Java应用技术学习的参考书,它涉及到了数据库、网络通信、多媒体,及企业级应用开发等方面的知识,对于初学者来说,既可以学习具体的编程知识,又能拓展视野。

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目录

目      录  第1章  Java语言与面向对象设计基础  1                                      1-1  Java语言的产生背景及特点  1                                      1-1-1  Java语言的产生  1                                      1-1-2  Java语言的特点  2                                      1-1-3  Java语言的高级应用  3                                      1-1-4  Java语言对软件开发技术的影响  5                                      1-2  JDK开发环境的建立与简单程序设计  6                                      1-2-1  JDK概述  6                                      1-2-2  JDK安装  6                                      1-2-3  开始第一个Java程序  7                                      1-3  Java面向对象编程概念  8                                      1-3-1  对象(Object)  9                                      1-3-2  类(Class)  10                                      1-3-3  消息  16                                      1-4  Java引用与接口  17                                      1-4-1  引用  17                                      1-4-2  接口  19                                      1-5  Java语言异常处理  22                                      1-5-1  异常基础  22                                      1-5-2  异常的类型  23                                      1-5-3  不捕捉异常  23                                      1-5-4  try与catch  23                                      1-5-5  多个catch子句  23                                      1-5-6  try语句的嵌套  24                                      1-5-7  throw语句  25                                      1-5-8  throws语句  25                                      1-5-9  finally  26                                      1-6  本章小结  27                                      第2章  Java项目开发基础  29                                      2-1  Java  GUI程序设计  29                                      2-1-1  AWT  29                                      2-1-2  Swing  31                                      2-1-3  JFC  32                                      2-2  Java  Applet程序设计  32                                      2-2-1  什么是Applet  32                                      2-2-2  Applet的装入  32                                      2-2-3  Applet  类的层次  33                                      2-2-4  Applet中的主要方法  33                                      2-2-5  AWT绘图  33                                      2-2-6  Appletviewer工具  34                                      2-2-7  初试Applet  34                                      2-2-8  Applet的限制和优点  36                                      2-3  Java数据库程序设计  36                                      2-3-1  什么是数据库与数据库管理系统  36                                      2-3-2  关系数据库及SQL语言  36                                      2-3-3  什么是ODBC  37                                      2-3-4  JDBC及应用  37                                      2-4  Java网络程序设计  40                                      2-4-1  网络编程概述  40                                      2-4-2  Java  技术中的网络  41                                      2-4-3  UDP  Socket  44                                      2-5  Java多线程程序设计  45                                      2-5-1  什么是多线程  45                                      2-5-2  线程的三个部分  45                                      2-5-3  创建线程  46                                      2-5-4  启动线程  47                                      2-5-5  线程调度  47                                      2-5-6  终止一个线程  48                                      2-5-7  测试一个线程  49                                      2-5-8  延迟线程  50                                      2-6  Java企业级应用  51                                      2-6-1  概述  51                                      2-6-2  什么是企业级应用体系结构  51                                      2-6-3  EJB组件技术  53                                      2-7  本章小结  53                                      第3章  自制网络聊天室  55                                      3-1  应用背景与主要技术介绍  55                                      3-1-1  应用背景  55                                      3-1-2  功能介绍  55                                      3-1-3  RMI简介  56                                      3-2  总体设计与概要说明  57                                      3-3  业务流程图  58                                      3-4  程序实现  58                                      3-4-1  公共接口的定义  58                                      3-4-2  服务器端程序模块  60                                      3-4-3  客户端程序模块  73                                      3-5  程序的部署  85                                      3-6  本章小结  86                                      第4章  网上购物系统的JSP实现  87                                      4-1  应用背景与主要技术介绍  87                                      4-1-1  应用背景  87                                      4-1-2  功能介绍  88                                      4-1-3  JSP技术介绍  88                                      4-2  总体设计和概要说明  89                                      4-3  业务流程图  90                                      4-4  数据库设计  91                                      4-5  JSP页面设计  92                                      4-5-1  静态部分设计  92                                      4-5-2  动态部分(JSP)设计  96                                      4-6  服务器程序模块  102                                      4-6-1  CartManager模块  102                                      4-6-2  UserEntity模块  108                                      4-6-3  OrderEntity模块  111                                      4-6-4  OrderItemEntity模块  113                                      4-6-5  ProductEntity模块  117                                      4-7  程序的部署  121                                      4-8  本章小结  122                                      第5章  图像编辑器  124                                      5-1  应用背景与主要技术介绍  124                                      5-1-1  应用背景  124                                      5-1-2  功能介绍  125                                      5-1-3  Java图形图像程序设计基础  125                                      5-2  总体设计与概要说明  130                                      5-3  业务流程  130                                      5-4  Java图形程序设计实现  131                                      5-4-1  窗口可视组件的声明和实例化  131                                      5-4-2  菜单栏的设置及其消息处理  133                                      5-4-3  工具栏的设置及其消息处理  136                                      5-4-4  绘画的模式  138                                      5-4-5  绘画中的鼠标事件处理  139                                      5-4-6  绘画区缓存和重绘制技术  140                                      5-4-7  图像的加载技术  141                                      5-4-8  GraFrame类代码分析  142                                      5-4-9  PanelPic类代码分析  151                                      5-4-10  JPGFilter类代码分析  159                                      5-4-11  GraphProg类代码分析  160                                      5-4-12  程序文件结构和运行方法  161                                      5-5  本章小结  161                                      第6章  简单媒体播放器  163                                      6-1  背景与主要技术介绍  163                                      6-1-1  应用背景  163                                      6-1-2  功能介绍  164                                      6-1-3  媒体播放技术介绍  164                                      6-2  总体设计和概要说明  165                                      6-3  操作流程图  167                                      6-4  媒体播放器的实现  168                                      6-4-1  程序界面设计  168                                      6-4-2  程序总体概述  169                                      6-4-3  MediaPlayer构造函数  170                                      6-4-4  setupMenu构造程序菜单  171                                      6-4-5  动作监听器  173                                      6-4-6  控制监听器  176                                      6-4-7  其他监听器  180                                      6-4-8  程序的编译和运行  181                                      6-5  本章小结  181                                      第7章  个人日常事务管理系统  183                                      7-1  背景与主要技术介绍  183                                      7-1-1  应用背景  183                                      7-1-2  数据库连接技术及其实现  183                                      7-2  总体设计与概要说明  188                                      7-3  业务流程图  189                                      7-4  个人日常事务管理的实现  189                                      7-4-1  数据库设计  189                                      7-4-2  数据库结构的实现  194                                      7-4-3  应用程序对象的创建  198                                      7-4-4  菜单的设计  200                                      7-4-5  登录窗口程序的设计  203                                      7-4-6  个人关系管理模块的设计  208                                      7-5  本章小结  219                                      第8章  商场VIP消费情况查询系统  221                                      8-1  背景与主要技术介绍  221                                      8-1-1  应用背景  221                                      8-1-2  功能介绍  221                                      8-1-3  Java对数据库的管理与查询  222                                      8-2  总体设计和概要说明  223                                      8-3  业务流程图与E-R模型  224                                      8-3-1  业务流程图  224                                      8-3-2  E-R模型  224                                      8-4  查询系统实现  225                                      8-4-1  创建管理数据库  225                                      8-4-2  VIP商场消费管理系统设计  228                                      8-5  本章小结  251                                      第9章  公司资源预约系统  253                                      9-1  背景与主要技术介绍  253                                      9-1-1  应用背景  253                                      9-1-2  功能介绍  254                                      9-1-3  多客户端访问技术及其设置  255                                      9-2  总体设计和概要设计说明  255                                      9-3  程序设计流程图与E-R图  257                                      9-3-1  程序设计流程图  257                                      9-3-2  数据库的E-R模型  257                                      9-4  预约系统的实现  258                                      9-4-1  创建数据库  258                                      9-4-2  资源预约系统的实现模块  261                                      9-4-3  程序网络化模块  282                                      9-5  本章小结  283                                      第10章  图书管理系统  285                                      10-1  背景与主要技术介绍  285                                      10-1-1  应用背景  285                                      10-1-2  功能介绍  286                                      10-1-3  J2EE介绍  286                                      10-2  总体设计和概要说明  289                                      10-3  系统数据库E-R图与数据表设计  293                                      10-4  图书管理系统的实现  294                                      10-4-1  系统界面设计  294                                      10-4-2  系统功能设计  305                                      10-5  程序的部署  322                                      10-5-1  安装本实例  322                                      10-5-2  运行本实例  327                                      10-6  小结  328


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