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《Visual C++.NET入门与提高实用教程 》
Visual C++.NET入门与提高实用教程
作者:李厍
译者:
开本:
ISBN:711305253
出版社:中国铁道出版社
出版日期:2003-07-01
装帧:精装
书夫曼编号:611392
原价: 39
普通会员:36.47  一星会员:35.38
二星会员:34.65  三星会员:33.92

内容简介
  读者最大的愿望就是希望能看到切合自身需要的图书,《Visual C++.NET入门与提高实用教程》就是这样一本面向初、中级用户的Visual C++.NET学习和开发的用书。本书考虑到了初学者的知识基础和VC6.0与VC++.NET之间的继承性,使各方面的读者都能够在本书中获益。



本书通俗易懂地对VC++NET的本质和原理进行了阐述,面向初、中级用户,兼顾高级读者,完全满足了初、中级用户学习应用及高级用户进阶的需要,可以说是内容全面、知识新颖、难度适中、方法实用,适合于具有C/C++知识的开发人员学习使用或作教学培训参考。希望读者们能够通过本书学到VC++NET的真谛,真正地进入实际开发应用领域。


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目录

目      录  第1章  PVC    .NET集成开发环境  1                                      1-1  微软Visual  Studio.NET与Visual  C    .NET  2                                      1-2  Visual  C    .NET的安装  3                                      1-2-1  硬件系统要求  3                                      1-2-2  软件系统的要求  4                                      1-2-3  Visual  Studio.NET  的安装过程  5                                      1-3  Visual  C    .NET的主要改进  9                                      1-3-1  C    属性  10                                      1-3-2  通用语言运行时  10                                      1-3-3  受控代码(C    托管扩展)  10                                      1-3-4  基础类库与命名空间  11                                      1-3-5  .  NET框架类库  11                                      1-3-6  ATL  Server  11                                      1-3-7  类库的升级  12                                      1-3-8  编辑器特性的改进  12                                      1-3-9  调试器特性的改进  13                                      1-3-10  编译器的新特性  14                                      1-4  Visual  Studio集成开发环境(IDE)使用简介  14                                      1-4-1  Visual  Studio  Start  Page  Visual  Studio起始页    15                                      1-4-2  配置Visual  Studio.NET开发环境  15                                      1-4-3  创建新项目  16                                      1-4-4  Visual  Studio集成开发环境(IDE)主要窗口功能介绍  17                                      1-4-5  窗口模式与界面模式  21                                      1-4-6  文本编辑器的使用  22                                      1-4-7  控件编辑  25                                      1-5  本章小结  27                                      1-6  本章习题  28                                      第2章  C    基础知识  29                                      2-1  C    的发展历程  30                                      2-2  C    语言概述  30                                      2-2-1  C    对面向对象程序设计方法的支持和实现  30                                      2-2-2  C    的字符集  31                                      2-2-3  单词及词法规则  32                                      2-2-4  C    程序结构的基本组成部分  32                                      2-2-5  C    程序的书写格式  32                                      2-2-6  C    程序的实现  33                                      2-2-7  如何在.NET系统中使用普通C    程序  33                                      2-3  数据类型  34                                      2-3-1  C    的基本数据类型  34                                      2-3-2  复合数据类型  34                                      2-3-3  常量及其定义  37                                      2-3-4  变量  38                                      2-3-5  保留字  38                                      2-3-6  指针  38                                      2-4  C    中的控制结构  39                                      2-4-1  条件语句  39                                      2-4-2  循环语句  41                                      2-4-3  转移语句  42                                      2-5  函数  43                                      2-6  CLR:.NET对于C    语言的扩展  43                                      2-7  本章小结  45                                      2-8  本章习题  45                                      第3章  面向对象程序设计  47                                      3-1  类和类的定义  48                                      3-1-1  什么是类  48                                      3-1-2  类的定义格式  48                                      3-2  对象和对象的定义  50                                      3-2-1  对象的定义格式  50                                      3-2-2  对象成员的表示方法  50                                      3-2-3  指向对象的指针  50                                      3-3  类与对象的使用  51                                      3-3-1  对象的初始化  51                                      3-3-2  成员函数的特性  54                                      3-3-3  静态成员(static)  54                                      3-3-4  友元(friend)  55                                      3-3-5  类的作用域  56                                      3-3-6  局部类和嵌套类  56                                      3-3-7  对象的生存周期  57                                      3-3-8  对象指针和对象引用  57                                      3-3-9  常类型(const)  59                                      3-3-10  new和delete的应用  59                                      3-3-11  类型转换  60                                      3-4  继承性和派生类  61                                      3-4-1  基类和派生类  61                                      3-4-2  单继承  62                                      3-4-3  多继承  63                                      3-4-4  虚基类  64                                      3-5  多态性和虚函数  65                                      3-5-1  运算符重载  65                                      3-5-2  运算符重载的形式  66                                      3-5-3  虚函数  67                                      3-5-4  纯虚函数和抽象类  68                                      3-5-5  虚析构函数  68                                      3-6  Visual  C    .NET系统在面向对象方面的新特性  69                                      3-6-1  受管代码在面向对象程序中的运用  69                                      3-6-2  命名空间(namespace)的运用  74                                      3-7  本章小结  77                                      3-8  本章习题  77                                      第4章  Windows编辑与MFC  79                                      4-1  Windows的特点与Windows编程  80                                      4-1-1  Windows基础  80                                      4-1-2  事件驱动  81                                      4-1-3  窗口  82                                      4-1-4  匈牙利表示法  83                                      4-1-5  Windows应用程序及其流程  85                                      4-2  消息和消息响应机制  86                                      4-2-1  事件驱动和消息  86                                      4-2-2  消息的处理机制  87                                      4-2-3  消息的种类  87                                      4-2-4  消息的发送和接收  91                                      4-2-5  消息映射  93                                      4-2-6  自定义消息  93                                      4-3  VC    .NET与Windows程序结构  93                                      4-3-1  WinMain函数  94                                      4-3-2  应用程序类  96                                      4-3-3  Run成员函数  96                                      4-3-4  关闭应用程序  96                                      4-3-5  理解VC工程  96                                      4-3-6  一个简单实例  98                                      4-4  MFC基础  101                                      4-4-1  基本类  102                                      4-4-2  应用类  103                                      4-4-3  其余用户界面类  105                                      4-4-4  绘图类  106                                      4-4-5  其他MFC类  107                                      4-4-6  类的消息机制  109                                      4-4-7  MFC应用程序的流程  111                                      4-4-8  项目实例  111                                      4-5  本章小结  118                                      4-6  本章习题  118                                      第5章  文档.  视图模型与MFC  119                                      5-1  文档视图相关概念  120                                      5-1-1  文档视图结构  120                                      5-1-2  两结构程序:SDI与MDI  121                                      5-1-3  文档视图体系的核心类  122                                      5-1-4  文档视图相互作用  132                                      5-1-5  使用文档视图结构的意义  132                                      5-1-6  文档视图结构中主要类的作用  133                                      5-1-7  访问当前活动视图和文档  137                                      5-2  文档视图结构程序实例  138                                      5-2-1  创建应用程序的骨架  138                                      5-2-2  声明文档的数据对象  138                                      5-2-3  初始的文档类的数据成员  138                                      5-2-4  清理文档类的数据成员  139                                      5-2-5  读写文档——串行化  140                                      5-2-6  文档显示的实现  143                                      5-2-7  文档编辑功能的实现  143                                      5-2-8  一点改进  147                                      5-3  多文档界面窗口  148                                      5-3-1  MDI与SDI  148                                      5-3-2  MDI应用的文档的创建与显示  148                                      5-3-3  多文档视图程序的架构  149                                      5-4  本章小结  152                                      5-5  本章习题  152                                      第6章  对话框和控件基本知识  153                                      6-1  对话框的基本概念  154                                      6-1-1  对话框概述:模态对话框与非模态对话框  154                                      6-1-2  MFC对对话框的封装  155                                      6-1-3  CDialog对话框类  155                                      6-1-4  CWnd和CWinAPP类对于对话框的管理  158                                      6-1-5  .NET对于对话框的属性的处理  159                                      6-2  Windows标准控件  160                                      6-2-1  静态控件  161                                      6-2-2  编辑控件  162                                      6-2-3  按钮控件  166                                      6-2-4  列表框控件  169                                      6-2-5  组合框控件  173                                      6-2-6  滚动条控件  176                                      6-3  对话框与控件运用的综合实例  179                                      6-3-1  对话框创建和显示的一般方法  179                                      6-3-2  创建对话框类及处理消息  179                                      6-3-3  对话框模板的设计  180                                      6-3-4  对话框类的设计  182                                      6-3-5  对话框的初始化  183                                      6-3-6  对话框的数据交换机制  183                                      6-3-7  对话框的运行机制  184                                      6-3-8  处理控件通知消息  185                                      6-3-9  非模态对话框的运用  188                                      6-4  在非对话框窗口中使用控件  189                                      6-4-1  在表单视图中使用控件  189                                      6-4-2  在工具栏和状态栏中使用控件  190                                      6-4-3  在非对话框窗口中使用控件的实例  190                                      6-5  本章小结  195                                      6-6  本章习题  196                                      第7章  对话框和控件的高级运用  197                                      7-1  系统预制对话框与标签式对话框  198                                      7-1-1  系统预制对话框  198                                      7-1-2  标签式对话框  202                                      7-2  高级控件  205                                      7-2-1  高级控件的通知消息  206                                      7-2-2  旋转按钮控件  207                                      7-2-3  滑尺控件  210                                      7-2-4  进度条控件  212                                      7-2-5  树形视图控件  212                                      7-2-6  列表视图控件  217                                      7-3  控件通用技术  222                                      7-3-1  所有的控件都是窗口  222                                      7-3-2  控件的创建方法  222                                      7-3-3  访问控件的方法  223                                      7-3-4  控件及控件对象的删除  223                                      7-3-5  控件通知消息  224                                      7-3-6  管理对话框控件的CWnd成员函数  224                                      7-3-7  标准控件的控件通知消息  224                                      7-3-8  非模态对话框技术  225                                      7-3-9  窗口对象的自动清除  226                                      7-4  控件的运用实例  227                                      7-4-1  控件面板的创建  228                                      7-4-2  成员变量的设定  228                                      7-4-3  程序功能的实现  229                                      7-5  本章小结  233                                      7-6  本章习题  233                                      第8章  图形设备接口(GDI)  235                                      8-1  图形设备接口的基本概念  236                                      8-1-1  设备描述表  236                                      8-1-2  窗口视图和视口视图  238                                      8-1-3  坐标系统与映射模式  238                                      8-1-4  绘图工具  239                                      8-1-5  绘图函数  240                                      8-2  位图  240                                      8-2-1  设备无关位图  240                                      8-2-2  设备相关位图  242                                      8-2-3  抖动和非抖动颜色  246                                      8-2-4  位图编程实例  246                                      8-3  基于.NET框架的GDI  编程简介  252                                      8-3-1  GDI  :更高层次的API  252                                      8-3-2  GDI  的新功能  252                                      8-3-3  GDI  命名空间  253                                      8-3-4  图形类  255                                      8-3-5  常见图形对象  255                                      8-3-6  为命名空间加引用  258                                      8-3-7  GDI  图形编程实例  258                                      8-4  图像编程综合实例  260                                      8-4-1  编写DIB类  260                                      8-4-2  构建应用程序  263                                      8-5  本章小结  271                                      8-6  本章习题  272                                                                                                                  第9章  多线程编程技术及其实现  273                                      9-1  线程的概念  274                                      9-1-1  进程与线程  274                                      9-1-2  深入理解线程  274                                      9-2  线程的编程技术  275                                      9-2-1  编写线程函数  275                                      9-2-2  创建一个线程  276                                      9-2-3  终止线程  276                                      9-2-4  设定线程的相对优先级  277                                      9-2-5  挂起及恢复线程  277                                      9-2-6  线程之间的通信  278                                      9-2-7  线程之间的同步  279                                      9-2-8  用Win32函数控制线程对共享资源的访问  282                                      9-3  基于MFC的多线程编程  283                                      9-3-1  工作者线程  283                                      9-3-2  用户接口线程编程  284                                      9-3-3  同步对象的使用  284                                      9-4  多线程编程例程分析  285                                      9-4-1  程序框架的创建  285                                      9-4-2  创建CUIThread类  286                                      9-4-3  添加线程对话框  287                                      9-4-4  创建工作程序线程  288                                      9-4-5  测试线程应用程序  291                                      9-5  本章小结  292                                      9-6  本章习题  292                                      第10章  数据库编程技术与实现  293                                      10-1  数据库基本相关概念  294                                      10-1-1  数据库.  DBMS和SQL  294                                      10-1-2  Visual  C    .NET开发数据库技术的特点  295                                      10-1-3  Visual  C    .NET开发数据库技术  295                                      10-2  ODBC编程技术  296                                      10-2-1  ODBC基本概念  296                                      10-2-2  MFC的主要ODBC类概述  297                                      10-2-3  CDatabase类  298                                      10-2-4  CRecordset类  299                                      10-2-5  CRecordView类  305                                      10-3  数据库应用的实例  306                                      10-3-1  注册数据源  306                                      10-3-2  创建应用程序  307                                      10-3-3  添加资源和代码  308                                      10-4  DAO编程技术  313                                      10-4-1  什么是DAO  313                                      10-4-2  DAO和ODBC的异同  313                                      10-4-3  DAO的特色  314                                      10-4-4  如何选择ODBC与DAO  315                                      10-4-5  DAO应用程序的编写  315                                      10-5  自动注册DSN和创建表  317                                      10-5-1  自动注册DSN  317                                      10-5-2  用ODBC创建表  318                                      10-5-3  用DAO创建表  319                                      10-6  本章小结  319                                      10-7  本章习题  320                                      第11章  组件技术与ATL  321                                      11-1  ActiveX组件技术基本概念  322                                      11-1-1  ActiveX的由来  322                                      11-1-2  组件的标准化  323                                      11-1-3  开发ActiveX控件的方法  323                                      11-1-4  ActiveX的组件类型  324                                      11-2  ActiveX  相关程序的创建  324                                      11-2-1  容器应用程序的构建  324                                      11-2-2  ActiveX  控件的创建  329                                      11-2-3  添加ActiveX控件的方法  330                                      11-2-4  服务器应用程序的建立  331                                      11-2-5  使用ActiveX  模板库(ATL)来创建ActiveX控件  335                                      11-3  ActiveX控件的注册  338                                      11-3-1  使用Regsvr32.exe程序对ActiveX控件进行注册  338                                      11-3-2  使用安装程序制作软件:InstallShield  339                                      11-3-3  在应用程序中加入注册代码  339                                      11-4  COM系列技术简介  339                                      11-4-1  使用OLE/COM  Object  Viewer  工具  340                                      11-4-2  DCOM  340                                      11-4-3  COM/DCOM的区别与联系  340                                      11-4-4  COM与OLE.  ActiveX的关系  341                                      11-4-5  COM的存在形式  341                                      11-4-6  COM    341                                      11-4-7  .NET与COM/COM  的关系  343                                      11-4-8  .NET对COM  的支持  343                                      11-5  ATL技术  344                                      11-5-1  什么是ATL  344                                      11-5-2  ATL基本技术  345                                      11-5-3  ATL基本使用  347                                      11-5-4  ATLServer  354                                      11-6  本章小结  357                                      11-7  本章习题  357                                      第12章  动态链接库编程  359                                      12-1  深入理解动态链接库DLL的含义  360                                      12-1-1  动态链接库的作用  360                                      12-1-2  动态链接库的优点  361                                      12-1-3  不同类别的动态链接库  361                                      12-1-4  动态链接库的选用  362                                      12-2  普通的DLL  362                                      12-2-1  动态链接库  DLL  结构  362                                      12-2-2  编写DLL的主要步骤  363                                      12-2-3  DLL中函数的导出方法  364                                      12-2-4  使用模块定义文件导出DLL中函数的例子  364                                      12-2-5  使用关键字__declspec  dllexport  导出DLL中函数的例子  366                                      12-2-6  DLL的加载与调用方式  367                                      12-2-7  使用隐含链接  368                                      12-2-8  使用显式链接  370                                      12-3  使用动态链接库扩展MFC  371                                      12-3-1  MFC扩展DLL的不同之处  371                                      12-3-2  MFC扩展DLL的示例程序  372                                      12-3-3  调用时的注意事项  374                                      12-4  本章小结  375                                      12-5  本章习题  375                                      习题答案  376


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